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From Worlds to Worlds

  • Writer: Kal Ng
    Kal Ng
  • Jan 4, 2018
  • 1 min read

So much resources and time went into creating the open worlds of games, these world serves the game narrative and as spaces for the game events, yet they are also incredible geography and landscapes that gamers can roam around and find beauty and serenity when not driven by the game narrative. What if these realms are linked by a software or plug-in and the VR world explorers can roam to all these worlds? In ThinkRealm we want to create worlds that more than serve the setting for games and architectural background, or film locations. To terraform these virtual worlds, more and more energy will be input to make them realistic, interactive and rival the nature or planetary geography of real reality.

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